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Jumpstart 3rd grade mystery mountain walkthrough
Jumpstart 3rd grade mystery mountain walkthrough






On the bonus JumpStart Adventure Challenge (or, in JumpStart Advanced, Far-Out Field Trips, Ultimate Field Trips, or Extreme Field Trips) disc included with later releases of JumpStart products for 3rd-6th Grade, Botley appears gray instead of blue and he is depicted as being a tough mountain climber almost a polar opposite of his more affable persona in JumpStart 3rd Grade where he appears to be rather clumsy and certainly not athletically inclined. Botley has a yellow antenna on top of his head that flashes when he activates his "powerful sensory device" and he can extend his right hand several yards by uncoiling a purple cord at the edge of his right arm.

jumpstart 3rd grade mystery mountain walkthrough jumpstart 3rd grade mystery mountain walkthrough

The red button opens up his stomach plate, but the game never explains what the green button does. The blue button makes a rocket come out of his back, enabling him to fly, though not very well since he wasn't programmed to fly. Also, Botley possesses lingual capabilities, as he can be heard speaking in Russian, so it can be assumed that he also possesses fluency in other languages besides English.īotley is mostly cerulean in color with three buttons on his chest. Curiously, Botley seems to be able to override his own programming if he sees fit since he stated that it was against his programming to reveal the existence of the Time Machine and that he decided to reveal it to the user anyway given the global emergency Polly had created. Botley was built by Professor Spark as a "prototype companion device" for his daughter Polly since the Professor had difficulty finding sitters for her since she kept scaring them away.

#JUMPSTART 3RD GRADE MYSTERY MOUNTAIN WALKTHROUGH ANDROID#

Android XL2 ( "Botley") is an amiable robot possessing levels of artificial intelligence and self-awareness not feasible with current technology.






Jumpstart 3rd grade mystery mountain walkthrough